Thanks for uploading this! And congrats on finishing the jam.
I had some mixed thoughts on this, and think that if nothing else it's a really good foundation for something bigger. The art and music were great (although, as I've said on a couple of other games, I would have loved a mute button) and there was obviously care taken to world-building interest here.
However, I struggle a bit more with regards to this being a text adventure (when it felt, mechanically at least, like it had the bones of a survival game more than anything) and with the overall competition theme. I wish I could have spent more time on the final node exploring the setting and interacting with what I had developed - I was genuinely feeling interested at that point and sad that it got glossed over.
This definitely feels like the "game"-iest entry here, and I don't think that's an inherently bad thing. You've definitely put a lot of good work into this and should be proud!
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Thanks for uploading this! And congrats on finishing the jam.
I had some mixed thoughts on this, and think that if nothing else it's a really good foundation for something bigger. The art and music were great (although, as I've said on a couple of other games, I would have loved a mute button) and there was obviously care taken to world-building interest here.
However, I struggle a bit more with regards to this being a text adventure (when it felt, mechanically at least, like it had the bones of a survival game more than anything) and with the overall competition theme. I wish I could have spent more time on the final node exploring the setting and interacting with what I had developed - I was genuinely feeling interested at that point and sad that it got glossed over.
This definitely feels like the "game"-iest entry here, and I don't think that's an inherently bad thing. You've definitely put a lot of good work into this and should be proud!